Microsoft Previews New DirectX 12 Features

Microsoft offered developers some information about new DirectX 12 features via the Windows Insider Program. The company focused on three features in its DirectX Raytracing Tier 1.1, DirectX Mesh Shader and DirectX Sampler Feedback. All three features are meant to offer improved performance in graphically intensive games, which should allow game developers to make their games even more visually impressive without sacrificing framerates.

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